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TB RHS A&S [L-40] Devil's Castle (Chernarus)

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Adanteh
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Re: TB RHS A&S [L-40]:Devil's Castle (Cherno)

Postby Adanteh » 24 Sep 2015, 19:57

Also if you could put the bleed higher. Right now capturing zones is really pretty pointless, because if a squad dies once they'll lose enough tickets to count for about an hour bleed.

Gunther.S
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Re: TB RHS A&S [L-40]:Devil's Castle (Cherno)

Postby Gunther.S » 24 Sep 2015, 21:35

It depends imo.. We had lots of losses.. But true we had the central point most (but not all of it) of the map. And we still won.

Only had half the map. Died like crazy. But still won with a few tickets to spare. It was intense to me.
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Pr@rock
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Re: TB RHS A&S [L-40]:Devil's Castle (Cherno)

Postby Pr@rock » 25 Sep 2015, 15:55

r09
  • changes for better gameplay at the request of players
  • small changes for the latest version RHS

Pr@rock
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Re: TB RHS A&S [L-40]:Devil's Castle (Cherno)

Postby Pr@rock » 26 Sep 2015, 15:36

r10
  • fixed attach static weapons on vehicles (need to test)
  • small changes for gameplay

Seraphim
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Re: TB RHS A&S [L-40]:Devil's Castle (Cherno)

Postby Seraphim » 29 Sep 2015, 22:04

Heavy MG loadout for BLUFOR does not have any extra ammo belts for the M240 series

Pr@rock
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Re: TB RHS A&S [L-40]:Devil's Castle (Cherno)

Postby Pr@rock » 19 Oct 2015, 18:20

r11
  • small changes for the latest version TacBF 3.14

Schadler17
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Re: TB RHS A&S [L-40]:Devil's Castle (Cherno)

Postby Schadler17 » 19 Oct 2015, 21:53

Are riflemen supposed to be able to get AT4's from the armaments?

If not, needs fixed. Also needs updated to CUP.
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Gunther.S
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Re: TB RHS A&S [L-40]:Devil's Castle (Cherno)

Postby Gunther.S » 19 Oct 2015, 22:33

Damn, I did not notice this :( remove the RHS LAT's from the mission please, I do not mind if you want to use the heavier RHS AT, however RHS LAT offer unrealistic results flawlessly and is also unbalanced.

Also, you might want to increase your bleed. Especially with the bleed changes for the new update. It makes capturing the points somewhat useless unless you push them back to the last point.
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Pr@rock
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Re: TB RHS A&S [L-40]:Devil's Castle (Cherno)

Postby Pr@rock » 20 Oct 2015, 15:09

r12
  • fixed above error
  • bleeding time increased

Adanteh
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Re: TB RHS A&S [L-40]:Devil's Castle (Cherno)

Postby Adanteh » 20 Oct 2015, 17:42

Thanks for keeping this one updated Prarock. It's still my favorite Chernarus mission to play, mainly because it works pretty well from like 40 players up to a full server.


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