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TB RHS A&D [M-40] Descent (Takistan Mountains)

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Adanteh
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Re: TB RHS A&D[M-40]: Descent (Takistan Mountains)

Postby Adanteh » 01 Sep 2015, 14:45

And there are always( Always!) 5-10 people at helicopter depot, jerking around till somebody else destroy a radar so they can take those goddamn helicopters first. Sometimes it's a third part of a team.

Maybe a solution to this would putting the helo in a LARGEFB and making it dependent on the objective. When those FBs are neutral, you're not allowed to enter them which would prevent people being able to wait in that FB till it spawns.

Schadler17
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Re: TB RHS A&D[M-40]: Descent (Takistan Mountains)

Postby Schadler17 » 01 Sep 2015, 22:55

Adanteh wrote:Maybe a solution to this would putting the helo in a LARGEFB and making it dependent on the objective. When those FBs are neutral, you're not allowed to enter them which would prevent people being able to wait in that FB till it spawns.


Would be a good solution, but what about the trans helis?
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CapryCorn
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Re: TB RHS A&D[M-40]: Descent (Takistan Mountains)

Postby CapryCorn » 31 Oct 2015, 15:47

Played today on Blufor site and we had way to few tickets (20). Even after destroying the Fire Base (Radar) we still did not gain tickets so the mission was over in just 15min. Please adjust the amount of tickets in the beginning.
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Gunther.S
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Re: TB RHS A&D[M-40]: Descent (Takistan Mountains)

Postby Gunther.S » 31 Oct 2015, 16:32

The problem is this mission is suitable for 35 players with the current tickets.. but 70 players if half the team dies the game is over.
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Cole
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Re: TB RHS A&D[M-40]: Descent (Takistan Mountains)

Postby Cole » 31 Oct 2015, 18:28

CapryCorn wrote:Played today on Blufor site and we had way to few tickets (20). Even after destroying the Fire Base (Radar) we still did not gain tickets so the mission was over in just 15min. Please adjust the amount of tickets in the beginning.


Does the Fire Base change to neutral or Blue when you destroyed the zones, and did it award you more tickets when they were destroyed?

I think the changes to destructible object may have changed the mechanics of it so you no longer get more tickets on cap of Fire Base. Will increase tickets.

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CapryCorn
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Re: TB RHS A&D[M-40]: Descent (Takistan Mountains)

Postby CapryCorn » 01 Nov 2015, 11:43

Cole wrote:Does the Fire Base change to neutral or Blue when you destroyed the zones, and did it award you more tickets when they were destroyed?

I think the changes to destructible object may have changed the mechanics of it so you no longer get more tickets on cap of Fire Base. Will increase tickets.

It was uncaptured (yellow) and there was no way to capture it.
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CapryCorn
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Re: TB RHS A&D[M-40]: Descent (Takistan Mountains)

Postby CapryCorn » 02 Mar 2016, 20:33

New bug occurred today on r11, is OPFOR supposed to be able to spawn in Fire Base after BLUFOR has destroyed the objectives in there? Because BLUFOR lost the DEPOT after Fire Base was lost and we couldnt go inside of it to get the heli's and tank's
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Clay
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Re: TB RHS A&D[M-40]: Descent (Takistan Mountains)

Postby Clay » 03 Mar 2016, 08:20

I guess it should turn blu and remove spawn option for OPFOR, no?
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Cole
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Re: TB RHS A&D[M-40]: Descent (Takistan Mountains)

Postby Cole » 03 Mar 2016, 08:24

CapryCorn wrote:New bug occurred today on r11, is OPFOR supposed to be able to spawn in Fire Base after BLUFOR has destroyed the objectives in there? Because BLUFOR lost the DEPOT after Fire Base was lost and we couldnt go inside of it to get the heli's and tank's


OpFor should lose fire base and BluFor should gain depot when the objects are destroyed. Probably something broke somehow, I haven't touched the zones in a while so I'm gonna guess the ARMA update broke something.

Will look into in, thanks for feedback.

omL
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Re: TB RHS A&D[M-40]: Descent (Takistan Mountains)

Postby omL » 02 May 2016, 12:10

Played yesterday and defenders wouldn't get tickets for losing zones after the second objective iirc.


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