Last tested with TacBF version: 3.8
Blufor Assets: Armament Box, Static Weapons, Light Vehs, FO container, Light Cas/Trans
Opfor/FIA Assets: Armament Box, Light Vehs, Statics, Suicide Vests
NOTE: CAF_Aggressors pack is a little buggy so I made two versions using OPFOR CAF and one using default FIA.
REQUIRES A3MP (also for the Taliban version, requires CAF_Agressors)
Date: 7/22/2014 (introduction)
r3: Adjusted cap time, fixed missing "_" as derped on other missions too for loading name, and lastly adjusted tickets.
- Opened up main base as suggested.
- Created LARGE_FBSPAWN type FARP for helo's, should be far enough to prevent players grieving about their ears during startup. However, not so secluded to feel unrealistic.
- Reduced FO build radius
- Placed FO container
- Added more vehicles both for smaller counts and larger counts